Now on
Robert Nideffer: 12 Years in Azeroth – The Journey Begins
Anchored by a browser-based electronic manuscript tied to the artist-created game world, the complete narrative unfolds from 2006 to 2018 across three avatars, three historical periods, and three interlaced worlds represented by maps. Players can switch between Earth; Azeroth, the world in which the majority of the Warcraft series is set; and Middle-earth, the fictional continent that serves as the setting for much of J. R. R. Tolkien's famous fantasy works.
Players interact with a desktop where they can access important files. Behind the retro facade of a minimalist interface runs a 3D simulation that is dynamically shaped by the player's actions. Players converse with AI-driven characters whose personalities and memories evolve during the reading process, uncover manuscript fragments, and solve narrative puzzles to progress.
12 Years in Azeroth explores how identity, memory, and history intertwine with digital experience by blurring the lines between a person and an avatar, historical facts and their fictional account, the actual and a game world. Please consult "readme.html" on the desktop once you enter the game.
About the venue
The Whitney Museum of American Art is a modern and contemporary American art museum in the Meatpacking District and West Village neighborhoods of Manhattan in New York City, New York, United States. The institution was founded in 1930 by Gertrude Vanderbilt Whitney, a prominent American socialite…